Due to gas and congestion issues on mainnet, there is ongoing discussion to coordinate on how to best move Loot to L2s, sidechains, and other similar approaches.
If you are interested in participating, please join #l2 on the Builders Discord.
In order to approve discoverability and reduce gas costs for the community member, there is an initiative to create an "expansion pack" format that would allow new modules to be deployed and automatically associated with Loot.
If you are interested in participating, please head to the Builder's Discord and join #gas-free-expansions.
Aggregated resources built by the Loot community:
Loot Rarity— Loot attributes and rarities sheet by @AustinGreen
dhof-loot— All bags, item occurrences, bag rarity, and images by @anish-agnihotri and @ktasbas
Loot subgraph— Loot bag, owner, and transfer subgraph by @shahruz
loot-sdk— TypeScript wrapper to loot subgraph by @shahruz
0xinventory.app— Loot bag and item rarity explorer by @scotato
Robes.Market— Floor tracker for bags containing Divine Robes by @worm#6888
Pixel Character Generator— Generates pixel characters from loot bags
Loot sound— Sounds for loot attributes by @geeogi
loot-rarity— Rarity colors for Loot (TypeScript / JS library) by @bpierre
loot-rarity-bookmarklet— Bookmarklet to add rarity colors to OpenSea by @bpierre
LootComponents.sol— Utility contract to easily interact with Loot properties
Loot Bibliotheca (for Adventurers)— Graphing community projects for adventurers to explore
Loot info— View what derivatives have been claimed by a Loot Bag
Encyclopedia (for Adventurers)— Visual Guide to Loot Derivatives